Game Scoring · Audio · London

Music for
games.

A screen composer and score mixer moving into games. I write dark, textural, performer-led scores and mix them myself, from live players and electronics to a finished, implemented Atmos master, so the music arrives shippable rather than handed off.

SteamBBCNetflixDisney+National GeographicITV
01

Reel & interactive

A short games reel, plus an interactive demo showing how a cue is built in layers, exploration, tension and combat, and how it moves between them. Landing here shortly.

Games reel2 to 3 min
Reel coming soon
Interactive layersAdaptive demo
Demo coming soon
03

What I bring

Scoring

Dark, Textural, Performed

Original scores built from live players, electronics and heavily manipulated recordings. Atmospheric and folk-inflected, in the Witcher and Santaolalla lineage.

Interactive

Adaptive Systems

Music delivered as stems, layers and loops with the logic to combine them, implemented in Wwise or FMOD so it responds to the player, not a locked timeline.

Mixing

Finished & Shippable

I mix my own work to final, stereo through Dolby Atmos, from a 9.2.4 room. No dub stage downstream, so what I deliver is what ships.

Support

Additional Music & Mix

Additional music, plus score-mix and audio support for other game composers and studios who want the technical load taken off.

04

The room

I mix in a dedicated 9.2.4 immersive room built for music. For games that matters twice over: the score is written and finished in the same space, and it is delivered implementation-ready, in whatever format the build needs, from stereo to full Atmos.

Coming up through Hans Zimmer's Remote Control Productions, I learned to write music that holds its own inside a busy soundtrack. In games there is no dub stage to fix it later, which suits the way I already work.

MONITORING
9.2.4 PMC · DMAX Audio PH61

TOOLS
Pro Tools & Logic · Wwise / FMOD

CONVERSION
RME

DELIVERY
Stereo · 5.1 · 7.1 · Dolby Atmos

05

Screen credits

The scoring and mixing track record the games work builds on.

The Salt PathScore MixerBBC
Trigger PointScore MixerITV
Arctic Ascent with Alex HonnoldScore MixerDisney+ · National Geographic
Robbie WilliamsScore MixerNetflix
The LakeScore MixerSundance
Nine BodiesScore Mixer & Additional MusicMGM+
Spinal Tap: The Final FinaleSupervising Sound Editor & Music Pre-MixerVertigo Live
06

Let's talk games.

Projects & roles

Heather Hudyma

Scoring briefs, studio contracts and audio roles. The fastest way to start a conversation.

heather@coldswim.studio
Olly direct

Olly Shelton

For anything hands-on about the music, the tools or the delivery.

ollysheltonmusic@gmail.com